MTS JUN-PARK 2025 — BATCH
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CASE_001 / BRANDED WORLD2025

MTS JUN-PARK

CLIENT
MTS Junior
FORMAT
Brand World
ROLE
Concept, development, live-ops
PERIOD
4 months
1.3M
VISITS
99K
FAVORITES
3M+
REACH
TASK

Update the park and teach digital literacy

As part of promoting the MTS Junior plan, we needed to refresh the existing JUN-PARK space, build plan awareness through a native game experience, and teach kids digital literacy in a game format — recognizing scammers, filtering content, staying safe online.

SOLUTION

A four-zone quest and a new visual language

We kept the park's layout but fully reworked it visually: from the first version's dark cyberpunk aesthetic to a bright, vivid, friendly world with new robot characters. In the story, JUN-PARK suffered a digital short-circuit, and the player helps the digital heroes restore the park by completing a four-zone quest and earning skins, badges, and core fragments along the way.

What's inside

01

Agent “Block”

The player accepts or rejects incoming calls, learning to tell familiar numbers from scammers — three difficulty levels, rising pace.

02

Cyber Filter

A Tower Defence-style mechanic: the player places defense towers to let useful content through and block harmful content.

03

Junio-Bot

Assemble a plan preset to the given parameters against the clock — each level raises the volume and cuts the time.

04

Secret Room

The quest's climax: the player defends MTS's connection core from scammers in a laser-tag format and unlocks a unique UGC item.

Frames from the game

RESULT

The world outgrew the campaign and keeps growing after launch

NEXT CASE
MTS RIIL TOWN 2.0

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